NOTE: You are viewing the March 1, 2014 revision of The Rules of Flat Track Roller Derby, which is officially retired.
The current version of the rules can be found at Rules Central.
(See Section 10 - Glossary for Pass (noun) and Pass (verb) for definitions of when passes begin and end.)
7.1.1 - A Jammer does not score points on opposing Blockers on their first pass through the pack. This “initial pass” is to determine Lead Jammer status (see Section 2.4 - Lead Jammer).
7.1.1.1 - During an overtime jam, an exception is made: The initial pass is considered to be a scoring pass, and there is no Lead Jammer (see Section 1.6 - Overtime).
7.1.3 - After completing their initial pass, a Jammer scores points by passing opponents on their second and subsequent passes. These are considered “scoring passes”. A Jammer can score a maximum of one point per opposing Blocker per scoring pass. Jammer lap points are independent of scoring passes. In order to receive a point for passing an opponent, the Jammer must:
7.1.3.1 - Pass the opponents’ hips while in bounds and upright, legally, while wearing the Jammer helmet cover with the stars visible, without committing penalties.
7.1.3.2 - Any legal pass counts. If a Jammer becomes ineligible for a point by committing an illegal action or passing while out of bounds, the Jammer is allowed an opportunity to re-pass and score the point.
7.1.3.4 - A Jammer who is in bounds but down may earn points for opposing Blockers who were ahead of the Jammer but skate clockwise behind the downed Jammer. This is considered to be a pass.
7.1.3.5 - The Jammer’s scoring pass is complete (and their next scoring pass begins) once the Jammer has exited the Engagement Zone. If there is no pack, the scoring pass ends when the Jammer passes the foremost Blocker. If the Jammer is ahead of all Blockers, their pass ends immediately if a No Pack situation is declared (see Section 2.4 - Lead Jammer and Section 3.1 - Pack Definition)
7.1.3.5.1 - Blockers who advance or chase forward ahead of the Engagement Zone are considered part of and belonging to point totals of the previous (just completed) scoring pass.
7.1.3.5.1.1 - Blockers who advance or chase forward ahead of the Engagement Zone must return to the Engagement Zone immediately (see Section 5.10.6 and Section 5.10.12) and only after they have returned to play are they eligible to be scored on in the normal manner and counted in the totals of the current scoring pass.
7.1.3.5.1.2 - A Jammer may receive points during a scoring pass before the jam has ended for opposing Blockers who have advanced ahead of the Engagement Zone without having to physically pass them. These are the circumstances in which a Jammer can earn points in this manner:
7.1.3.5.1.2.2 - The Jammer must have already scored one point on an opposing Blocker in the same scoring pass.
7.1.4 - A Jammer’s pass through the pack, either initial or scoring, must be initiated by entering the pack in the counter-clockwise direction.
7.1.4.1 - If a Jammer exits the front of the Engagement Zone but is then lapped by the pack, that Jammer returns to their previous pass until re-exiting the front of the Engagement Zone. (See Section 7.2.6.1 for points scored before a Jammer returns to their previous pass.)
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