The Rules of Flat Track Roller Derby

NOTE: You are viewing the March 1, 2014 revision of The Rules of Flat Track Roller Derby, which is officially retired.

The current version of the rules can be found at Rules Central.

4.2 - Blocking and Target Zones

Contact between opponents is limited to legal blocking zones and legal target zones.

4.2.1 - Legal Target Zones: A skater may be hit in the following locations:

4.2.1.1 - The arms and hands

4.2.1.2 - The chest, front, and side of the torso

4.2.1.3 - The hips

4.2.1.4 - The mid and upper thigh (including the inner portion)

4.2.2 - Illegal Target Zones: For safety reasons, a skater may not be hit in the following locations:

4.2.2.1 - Above the shoulders

4.2.2.2 - The back of the torso, back of the buttocks, or back of the thigh

4.2.2.3 - Below mid-thigh

4.2.3 - Legal Blocking Zones apply to the body parts of the skater performing a block. Skaters may initiate contact with the following parts of the body:

4.2.3.1 - The arm from the shoulder to the elbow

4.2.3.2 - The torso

4.2.3.3 - The hips and buttocks

4.2.3.4 - The mid and upper thigh (including the inner portion)

4.2.4 - Illegal Blocking Zones: Apply to the body parts of the skater performing a block. Skaters may not initiate contact with the following parts of the body:

4.2.4.1 - The elbows

4.2.4.2 - The forearms and hands

4.2.4.3 - The head

4.2.4.4 - Below mid-thigh

Figure 2: Legal Target Zones

Legal Target Zones Diagram

The shaded regions are the legal areas to block, hit, or check an opponent.

Figure 3: Legal Blocking Zones

Legal Blocking Zones Diagram

The shaded regions are the legal areas with which a skater can block, hit, or check.

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