The Rules of Flat Track Roller Derby

NOTE: You are viewing the January 1, 2013 revision of The Rules of Flat Track Roller Derby, which is officially retired.

The current version of the rules can be found at Rules Central.

6.15 - Delay of Game

Delay of Game penalties will be given for actions which interfere with the standard progression of the game.

No Impact / No Penalty

6.15.1 - Not applicable.

Major Penalty

6.15.2 - Failure to be on the track for the next jam at jam start when currently in the penalty box queue. One penalty will be assessed to each offending skater.

6.15.3 - Failure to field any Blockers for a jam, preventing a jam from beginning. Penalty will be assessed to the Captain (see Section for refusal to field skaters).

6.15.4 - A team successfully requesting a team timeout when they have none remaining. Penalty will be assessed to the Captain.


6.15.5 - Not applicable.

Real. Strong. Athletic. Revolutionary.